Gilmore earned a B.A. in film production from the School of Cinema - Television at the University of Southern California before starting out in motion picture and television production and development at ABC, MGM/UA and then Disney. In 1989, he joined Disney Software, the fledgling division of Disney Consumer Products, which would later grow into Disney Interactive and would mark the beginning of Gilmore's long career in interactive.
At Disney, Gilmore worked on more than 25 games, and had an instrumental role in producing key products, which helped shift that company from a strictly licensed business to a developer/publisher. Collaborating with Virgin Interactive, he produced the Sega Genesis Aladdin product, which established a new benchmark for animation in a video game. That success was followed by more standard-setting games based upon The Lion King, Mickey Mouse and Toy Story.
In 1996, Gilmore came to DreamWorks Interactive, where he launched game console development with the million-selling The Lost World video game. He followed with the successful Small Soldiers game, and DreamWorks' first original console title, Medal of Honor, based upon a concept by Steven Spielberg, which launched a hugely successful franchise of its own. Gilmore joined DreamWorks Feature Animation in September 1999 to begin working on Sinbad: Legend of the Seven Seas.
Patrick Gilmore Facts
|Sinbad: Legend of the Seven Seas|
|The Road to El Dorado / Sinbad: Legend of Seven Seas / Joseph: King of Dreams|
|Spirit Stallion of the Cimarron / Sinbad Legend of the Seven Sease|